Showing posts with label sega. Show all posts
Showing posts with label sega. Show all posts

Friday, July 20, 2007

Peter Moore's Last Interview as Xbox head

Gamasutra has an excellent interview with Peter Moore shortly before his announcement that he was leaving Microsoft to join EA.

Of interest, to me anyway, was his response to Sony VP Peter Dille's opinions on the 360 and HD-DVD:

Based on your last console, some people feel that Microsoft isn't in things for the long haul, because the Xbox stopped after about five years. I'm sure you feel differently.

PM: I think those were Peter Dille's comments. They're welcome to their opinions, and having an opinion about something that is still years away is fine and makes good PR fodder, but we're very committed to this platform. I'll just let the numbers speak for themselves so far. I don't have to get into a swinging match with them.

The same gentleman says that HD-DVD will be dead within months. How do you feel about that?

PM: On that one, I look forward to speaking with you at CES next year. I was just looking at HD-DVD numbers over the weekend, and I think Toshiba may have an opinion about that. Of course, the fact that Sony has an economic interest in making sure that it's dead is interesting. I think his comments will be read with interest from the folks at the European Union, who will be looking at the tactics that they've been using to ensure that retailers do things their way. Again, I'll defer comment and look at what happens. I think that's kind of a preposterous statement.

Thursday, July 19, 2007

Moore's Law

I was as shocked as the next guy to learn that Peter Moore was moving on to EA.

Obviously, EA made him an offer he couldn't refuse. Plus he's getting back into the business of making the blades instead of selling the razors. Prior to Microsoft, Moore supported Sega through its transition from console manufacturer to third party developer.

Clearly Moore's passion was a great benefit for Microsoft, but I believe that his strengths are toward leading software developers. Moore was first to admit that he didn't have a great understanding of the hardware and perhaps that gap may have been what inspired this move.

Check out this interview with Dan Hsu of Electronic Gaming Monthly, for a look back at Xbox 360's former champion.